from __future__ import absolute_import from __future__ import unicode_literals from ctypes import POINTER from ctypes import windll from ctypes import WinError from ctypes import WINFUNCTYPE from ctypes.wintypes import BOOL from ctypes.wintypes import DWORD from ctypes.wintypes import HANDLE STD_OUTPUT_HANDLE = -11 ENABLE_VIRTUAL_TERMINAL_PROCESSING = 4 def bool_errcheck(result, func, args): if not result: raise WinError() return args GetStdHandle = WINFUNCTYPE(HANDLE, DWORD)( ("GetStdHandle", windll.kernel32), ((1, "nStdHandle"),), ) GetConsoleMode = WINFUNCTYPE(BOOL, HANDLE, POINTER(DWORD))( ("GetConsoleMode", windll.kernel32), ((1, "hConsoleHandle"), (2, "lpMode")), ) GetConsoleMode.errcheck = bool_errcheck SetConsoleMode = WINFUNCTYPE(BOOL, HANDLE, DWORD)( ("SetConsoleMode", windll.kernel32), ((1, "hConsoleHandle"), (1, "dwMode")), ) SetConsoleMode.errcheck = bool_errcheck def enable_virtual_terminal_processing(): """As of Windows 10, the Windows console supports (some) ANSI escape sequences, but it needs to be enabled using `SetConsoleMode` first. More info on the escape sequences supported: https://msdn.microsoft.com/en-us/library/windows/desktop/mt638032(v=vs.85).aspx """ stdout = GetStdHandle(STD_OUTPUT_HANDLE) flags = GetConsoleMode(stdout) SetConsoleMode(stdout, flags | ENABLE_VIRTUAL_TERMINAL_PROCESSING)